Artificial intelligence in video games
14 Feb 2020
Advancements in machine and deep learning are creating a paradigm shift in virtually every sector of the tech industry, revolutionising how video games are developed and played.
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When it comes to the newest edition in Microsoft’s flight sim line-up (release date TBA), there’s a lot to break down. Which probably has something to do with the fact that this could just be the most ground-breaking retail flight sim of the last decade, perhaps ever. I can definitely say that, at the very least, for a series that most considered dead long ago, this is the comeback to shame all comebacks.
These gorgeous & gargantuan tiles come with a hefty price, and I’m not talking about how much these games will likely set you back. Forget the proverbial hole in your wallet, I’m talking about the literal hole they’ll melt through your GPU…
In the last 5-10 years we’ve seen a number of popular franchises see a revival of some kind, whether that be a remaster, a remake or a total reboot. From the iconic bald barcode-branded Hitman to the resilient British bombshell and her crypt crumbling tendencies, there have been both successes and failures in the realms of video-game reincarnation.
Four out of ten people in the world who have an internet connection use that connection, at least in part, to live stream games. But how many of those people actually have the required software and hardware to play those games as they are meant to be played, not to mention live stream them?